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Objective: To assess whether multiplayer immersive Virtual Reality (iVR) training was superior to single-player training for the acquisition of both technical and nontechnical skills in learning complex surgery.
Background: Superior teamwork in the operating room (OR) is associated with improved technical performance and clinical outcomes. iVR can successfully train OR staff individually; however, iVR team training has yet to be investigated.
Methods: Forty participants were randomized to individual or team iVR training. Individually trained participants practiced alongside virtual avatar counterparts, whereas teams trained live in pairs. Both groups underwent 5 iVR training sessions over 6 weeks. Subsequently, they completed a real-life assessment in which they performed anterior approach total hip arthroplasty surgery on a high-fidelity model with real equipment in a simulated OR. Teams performed together, and individually trained participants were randomly paired up. Videos were marked by 2 blinded assessors recording the 'Non-Operative Technical Skills for Surgeons, Oxford NOn-TECHnical Skills II and Scrub Practitioners' List of Intraoperative Non-Technical Skills' scores. Secondary outcomes were procedure duration and the number of technical errors.
Results: Teams outperformed individually trained participants for nontechnical skills in the real-world assessment (Non-Operative Technical Skills for Surgeons: 13.1±1.5 vs 10.6±1.6, P = 0.002, Non-TECHnical Skills II score: 51.7 ± 5.5 vs 42.3 ± 5.6, P = 0.001 and Scrub Practitioners' List of Intraoperative Non-Technical Skills: 10 ± 1.2 vs 7.9 ± 1.6, P = 0.004). They completed the assessment 33% faster (28.2 minutes ± 5.5 vs 41.8 ± 8.9, P < 0.001), and made fewer than half the number of technical errors (10.4 ± 6.1 vs 22.6 ± 5.4, P < 0.001).
Conclusions: Multiplayer training leads to faster surgery with fewer technical errors and the development of superior nontechnical skills.
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http://dx.doi.org/10.1097/SLA.0000000000006079 | DOI Listing |
Front Psychiatry
August 2025
Shanghai Mental Health Center, Shanghai Jiao Tong University School of Medicine, Shanghai, China.
Background: Autism Spectrum Disorder (ASD) is characterized by social deficits and restricted, repetitive behaviors, with fewer than 10% achieving independent adulthood. Immersive virtual reality (IVR) provides a novel training approach through interactive and realistic environments. This study developed an IVR system to enhance adaptive skills in children and adolescents with high-functioning ASD.
View Article and Find Full Text PDFInt J Environ Res Public Health
August 2025
Center for Dissemination and Implementation Science, University of Illinois Chicago, 818 S. Wolcott Avenue, Chicago, IL 60612, USA.
Mental health conditions affect many young people in sub-Saharan Africa (SSA), where stigma is high and access to care is limited. Digital tools accessible on basic mobile phones offer a scalable way to promote mental health, but evidence on their effectiveness in SSA is limited. This study evaluated the reach, feasibility, acceptability, and knowledge outcomes of Digital MindSKILLZ, an interactive voice response (IVR) mental health intervention implemented in the Democratic Republic of Congo, Ghana, Nigeria, Rwanda, Uganda, and Zambia.
View Article and Find Full Text PDFUpdates Surg
August 2025
Second Surgical Department, G. Gennimatas General Hospital of Thessaloniki, Aristotle University of Thessaloniki, Ethnikis Aminis 41, 546 35, Thessaloniki, Greece.
Up to this date, there have been no reports on immersive virtual reality (IVR) training in thyroid surgery. The purpose of this blinded, randomized controlled trial was to determine the validity and impact of VR training in residents' education. Nineteen general surgery residents participated in the trial comparing IVR with traditional learning, utilizing a technical textbook as a control.
View Article and Find Full Text PDFBMC Nurs
August 2025
College of Nursing, Jesus University, 383, Seowon-ro, Wansan-gu, Jeonju-City, Jeonbuk-do, Republic of Korea.
Background: This study qualitatively explored the feasibility and effectiveness of immersive virtual reality (IVR) simulation as an educational tool to overcome the limitations experienced by nursing students during clinical practice in maternity settings. Many nursing students face restrictions in their practical experiences due to cultural and gender-related barriers in clinical settings, and traditional simulation methods often lack sufficient realism, thus diminishing their educational effectiveness. This study aimed to comprehend nursing students' perceptions and emotional responses regarding their experiences with IVR natural childbirth simulations.
View Article and Find Full Text PDFHumanit Soc Sci Commun
August 2025
Faculty of Psychology, UniDistance Suisse, Brig, Switzerland.
Immersive virtual reality (IVR), as presented through headsets, is becoming increasingly relevant in education, especially in STEM fields, due to its potential to make complex concepts more accessible. Despite empirical evidence revealing the potential of IVR, its adoption in primary schools remains low. The objective of this paper is to examine the level of acceptance and intention to use IVR among different stakeholders in Swiss primary schools.
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