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Multiagent learning is challenging when agents face mixed-motivation interactions, where conflicts of interest arise as agents independently try to optimize their respective outcomes. Recent advancements in evolutionary game theory have identified a class of "zero-determinant" strategies, which confer an agent with significant unilateral control over outcomes in repeated games. Building on these insights, we present a comprehensive generalization of zero-determinant strategies to stochastic games, encompassing dynamic environments. We propose an algorithm that allows an agent to discover strategies enforcing predetermined linear (or approximately linear) payoff relationships. Of particular interest is the relationship in which both payoffs are equal, which serves as a proxy for fairness in symmetric games. We demonstrate that an agent can discover strategies enforcing such relationships through experience alone, without coordinating with an opponent. In finding and using such a strategy, an agent ("enforcer") can incentivize optimal and equitable outcomes, circumventing potential exploitation. In particular, from the opponent's viewpoint, the enforcer transforms a mixed-motivation problem into a cooperative problem, paving the way for more collaboration and fairness in multiagent systems.
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http://dx.doi.org/10.1073/pnas.2319927121 | DOI Listing |
Dyn Games Appl
September 2024
University of Liverpool, Liverpool, UK.
We study countably infinite stochastic 2-player games with reachability objectives. Our results provide a complete picture of the memory requirements of -optimal (resp. optimal) strategies.
View Article and Find Full Text PDFPLoS One
June 2025
Institute for Analytical Sociology, Department of Management and Engineering, Linköping University, Norrköping, Sweden.
Humans cooperate across various contexts, despite the individual costs involved. Cooperation and prosocial behavior may persist because these costs are offset by reputation and other social benefits. Specifically, cooperators and prosocial individuals may receive more friendship nominations and be less likely to face exclusion or avoidance.
View Article and Find Full Text PDFBiomimetics (Basel)
June 2025
School of Computer Science and Technology, Zhejiang Normal University, Jinhua 321004, China.
Biological systems, ranging from ant colonies to neural ecosystems, exhibit remarkable self-organizing intelligence. Inspired by these phenomena, this study investigates how bio-inspired computing principles can bridge game-theoretic rationality and multi-agent adaptability. This study systematically reviews the convergence of multi-agent reinforcement learning (MARL) and game theory, elucidating the innovative potential of this integrated paradigm for collective intelligent decision-making in dynamic open environments.
View Article and Find Full Text PDFProc Natl Acad Sci U S A
June 2025
Department of Biology, University of Pennsylvania, Philadelphia, PA 19104.
Multiagent learning is challenging when agents face mixed-motivation interactions, where conflicts of interest arise as agents independently try to optimize their respective outcomes. Recent advancements in evolutionary game theory have identified a class of "zero-determinant" strategies, which confer an agent with significant unilateral control over outcomes in repeated games. Building on these insights, we present a comprehensive generalization of zero-determinant strategies to stochastic games, encompassing dynamic environments.
View Article and Find Full Text PDFMath Biosci Eng
February 2025
School of Mathematical and Statistical Sciences, The University of Texas Rio Grande Valley, 1201 W. University Dr., Edinburg, Texas, USA.
Vaccination is an effective strategy to prevent the spread of diseases. However, hesitancy and rejection of vaccines, particularly in childhood immunizations, pose challenges to vaccination efforts. In that case, according to rational decision-making and classical utility theory, parents weigh the costs of vaccination against the costs of not vaccinating their children.
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