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Computer-generated holography (CGH) has made significant advancements and is considered a leading approach for near-eye 3D displays. Recent learning-based CGH methods address the time-quality trade-off of traditional approaches but often face challenges related to efficiency and computational demands, especially with real-valued networks in multi-depth settings. To overcome these issues, this study proposes a residual block-based complex-valued convolutional neural network (ResC-CNN) structure, integrated into a symmetric dual-network framework driven by a diffraction model, for real-time generation of multi-depth holographic displays. This approach enhances the network's ability to handle complex domain calculations in CGH, making the learning process more efficient. A layered depth image (LDI) dataset is also incorporated to improve scene information prediction accuracy. Numerical and optical experiment results indicate that our proposed framework significantly increases the real-time generation frame rate of holograms and enhances the fidelity of displayed details, offering a practical solution for high-quality, real-time multi-depth holographic displays in applications such as augmented reality.
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http://dx.doi.org/10.1364/OE.551943 | DOI Listing |
Opt Express
February 2025
Computer-generated holography (CGH) has made significant advancements and is considered a leading approach for near-eye 3D displays. Recent learning-based CGH methods address the time-quality trade-off of traditional approaches but often face challenges related to efficiency and computational demands, especially with real-valued networks in multi-depth settings. To overcome these issues, this study proposes a residual block-based complex-valued convolutional neural network (ResC-CNN) structure, integrated into a symmetric dual-network framework driven by a diffraction model, for real-time generation of multi-depth holographic displays.
View Article and Find Full Text PDFJ Opt Soc Am A Opt Image Sci Vis
March 2025
In the context of increasing demand for secure 3D object encryption and the development of holographic technology, this paper proposes a multi-depth, full-color holographic encryption system based on a hierarchical chaotic algorithm (HCA). A high-quality three-dimensional mesh is automatically generated from a two-dimensional image, which is more efficient and versatile than using a depth camera to generate a 3D mesh. The 3D information is divided into multiple layers by point cloud gridding (PCG) processing, and then these layers are encoded into computer-generated holograms (CGHs).
View Article and Find Full Text PDFWe propose a phase-assisted camera-in-the-loop optimization technique for holographic displays to enhance the quality of phase representation. Phase-only hologram is one of the most popular methods for three-dimensional hologram reproduction. However, the optical noise resulting from imperfections in the optical configuration, including the light source, the relay optics, and the spatial light modulator, affects the reconstructed hologram quality.
View Article and Find Full Text PDFAdv Mater
May 2025
School of Physics and Innovation Institute, Huazhong University of Science and Technology, Wuhan, 430074, China.
Acoustic holograms using artificial materials have become an area of intense interest in acoustics due to the great potential in various applications such as medical imaging, underwater detection and object manipulation, etc. In this article, a general approach is proposed for designing high-pixel-array binary metasurfaces and then fabricating the intricate ultrathin structures via picosecond laser processing for implementing high-resolution manifold holograms in far fields. The angular spectrum propagation is utilized in combination with the forward optimization, instead of the Rayleigh-Sommerfeld integral, to efficiently simulate far-field holograms at the target plane.
View Article and Find Full Text PDFOpt Express
September 2023
Holography represents an enabling technology for next-generation virtual and augmented reality systems. However, it remains challenging to achieve both wide field of view and large eyebox at the same time for holographic near-eye displays, mainly due to the essential étendue limitation of existing hardware. In this work, we present an approach to expanding the eyebox for holographic displays without compromising their underlying field of view.
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