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The increase in the number of adolescents with internet gaming disorder (IGD), a type of behavioral addiction is becoming an issue of public concern. Teaching adolescents to suppress their craving for gaming in daily life situations is one of the core strategies for treating IGD. Recent studies have demonstrated that computer-aided treatment methods, such as neurofeedback therapy, are effective in relieving the symptoms of a variety of addictions. When a computer-aided treatment strategy is applied to the treatment of IGD, detecting whether an individual is currently experiencing a craving for gaming is important. We aroused a craving for gaming in 57 adolescents with mild to severe IGD using numerous short video clips showing gameplay videos of three addictive games. At the same time, a variety of biosignals were recorded including photoplethysmogram, galvanic skin response, and electrooculogram measurements. After observing the changes in these biosignals during the craving state, we classified each individual participant's craving/non-craving states using a support vector machine. When video clips edited to arouse a craving for gaming were played, significant decreases in the standard deviation of the heart rate, the number of eye blinks, and saccadic eye movements were observed, along with a significant increase in the mean respiratory rate. Based on these results, we were able to classify whether an individual participant felt a craving for gaming with an average accuracy of 87.04%. This is the first study that has attempted to detect a craving for gaming in an individual with IGD using multimodal biosignal measurements. Moreover, this is the first that showed that an electrooculogram could provide useful biosignal markers for detecting a craving for gaming.
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http://dx.doi.org/10.3390/s18010102 | DOI Listing |
Biol Psychiatry Cogn Neurosci Neuroimaging
September 2025
Department of Psychology, Yunnan Normal University, Kunming, Yunnan Province, P.R. China. Electronic address:
Background: Internet gaming disorder (IGD) is a clinically heterogeneous condition, yet the underlying neurobiological subtypes remain to be elucidated. Investigating the sub-patterns of spontaneous neural activity and the state switching from individual to group patterns may provide deeper insights into the etiology of IGD.
Methods: Resting-state functional MRI data were collected from 519 participants (257 with IGD; 262 recreational game users, RGU).
Addict Behav
August 2025
State Key Laboratory of Cognitive Neuroscience and Learning and IDG/McGovern Institute for Brain Research, Beijing Normal University, Beijing, China. Electronic address:
Introduction: Existing diagnosis systems, such as DSM-5 and ICD-11, predominantly rely on a dichotomous approach, flat, cross-sectional definitions of Internet Gaming Disorder (IGD) that fail to capture the persistent, evolving nature and may contribute to heterogeneity. Applying a clinical staging approach, we propose that IGD spans a continuum with early stages marked by euphoria from gaming and later stages by compulsive gaming. This study aimed to empirically identify distinct IGD stages.
View Article and Find Full Text PDFAddict Biol
September 2025
Department of Psychiatry and Behavioral Sciences, Graduate School of Medical and Dental Sciences, Institute of Science Tokyo, Tokyo, Japan.
The rise of gaming-related content on social media has increased exposure to game-related stimuli, particularly among young people, which may reinforce gaming urges and create difficulties in controlling gaming behaviour. Therefore, understanding the management of gaming desire triggered by such content is critical. Identifying the neural mechanisms underlying resistance to these urges will be crucial for effective prevention and intervention.
View Article and Find Full Text PDFInt J Neuropsychopharmacol
August 2025
Department of Psychiatry, VA Connecticut Healthcare System, West Haven, CT, United States.
Importance: The comorbidity of major depressive disorder (MDD) and alcohol use disorder (AUD) is often treated inadequately. This study evaluated the impact of adding the opioid receptor blocker, naltrexone, to the NMDA glutamate receptor antagonist, ketamine, for the treatment of MDD comorbid with AUD. In so doing, it also attempted to shed light on the contribution of opioid receptor stimulation to the antidepressant effects of ketamine in this population.
View Article and Find Full Text PDFPsychol Addict Behav
September 2025
Beijing Key Laboratory of Learning and Cognition, School of Psychology, Capital Normal University.
Objective: According to the dual-system theory of addiction, increased gaming craving and diminished inhibitory control constitute the core mechanisms underlying internet gaming disorder (IGD). However, developing effective interventions targeting these mechanisms remains challenging. The present study aimed to investigate the effects of cognitive reappraisal strategies on gaming craving and inhibitory control in adolescents with IGD.
View Article and Find Full Text PDF