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Background: Lumbar puncture (LP) procedure can be challenging, creating stress for both patients and students. This study assesses the effectiveness of augmented reality (AR) and haptic feedback simulation training compared to traditional bedside teaching.
Method: We conducted a prospective, single center, randomized controlled clinical trial with two parallel groups of medical students inexperienced in LP. Students were randomized to either the simulation group or the control group receiving traditional bedside teaching. Patients requiring LPs as part of their routine care were randomized. The primary outcome was LP success rate. Secondary outcomes included procedure duration, complication rates and patient and student perceptions.
Results: The study included 55 patients (AR group: n = 29; control group: n = 26). LP success rates were similar between groups (AR: 46.4%, control: 40.0%; p = 0.9). Median procedure duration was shorter in the AR group (138 s [IQR 37-454]) compared to the control group (695 s [IQR 15-900]), though not statistically significant (p = 0.67). Patient pain and anxiety scores did not differ significantly, but patients reported greater ease and higher satisfaction with simulator-trained students. Students in the AR group expressed greater comfort performing the procedure (7/10 vs. 6/10; p = 0.04). Complication rates were low and comparable across groups.
Conclusion: Although augmented reality simulation training did not improve LP success rate, it improved the procedural speed and student ease without compromising technical performance. Patients preferred to be handled by simulator-trained students. These findings support the integration of AR technologies in medical training to improve efficiency and relational skills.
Clinicaltrials: GOV: ID NCT05269238, Registration Date 2022-01-14.
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http://dx.doi.org/10.1186/s12909-025-07536-6 | DOI Listing |
Nurse Educ Pract
September 2025
Department of Allied Health Education and Digital Learning, National Taipei University of Nursing and Health Sciences, Taipei, Taiwan, ROC. Electronic address:
Aim: To evaluate the effectiveness of the CARES-MFW (Clinical Augmented Reality Education Simulation for Malignant Fungating Wounds) app in enhancing nurses' knowledge and clinical reasoning in the care of MFWs.
Background: Malignant fungating wounds (MFWs) affect many patients with advanced cancer, with nearly 50 % dying within six months of diagnosis. These wounds often present with heavy exudate, pain, malodor and bleeding, leading to profound physical and psychosocial distress.
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View Article and Find Full Text PDFProg Mol Biol Transl Sci
September 2025
School of Applied Sciences and Technology, Gujarat Technological University, Gujarat, India. Electronic address:
This chapter examines advancements and future trajectories in wearable biosensing technologies, a multidisciplinary field encompassing healthcare, materials science, and information technology. Wearable biosensors are revolutionizing real-time physiological and biochemical monitoring with applications in personalized health monitoring, disease diagnosis, fitness, and therapeutic interventions. In addition to Internet of Things (IoT) and wireless connectivity technologies such as Bluetooth Low Energy (BLE) and 5G, which facilitate transparent remote monitoring and data exchange, other notable innovations such as machine learning and artificial intelligence enhance real-time processing of data, predictive analytics, and personalized healthcare solutions.
View Article and Find Full Text PDFKorean J Med Educ
September 2025
Clinical Skills Department and IMU Centre of Education, IMU University, Bukit Jalil, Malaysia.
Ergonomics
September 2025
Shenzhen Research Institute, City University of Hong Kong, Shenzhen, China.
Augmented reality (AR) integrates virtual objects in the real world, allowing users to interact intuitively with navigation information. This study systematically reviewed 13 articles on AR technology published from 2005 to 2024 through meta-analysis, comprising a total of 400 participants, to examine its effectiveness in enhancing navigation performance. Compared with traditional navigation tools, the results showed that AR technology more effectively enhances navigation performance, with the overall effect size calculated as 0.
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