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We effortlessly extract behaviorally relevant information from dynamic visual input in order to understand the actions of others. In the current study, we develop and test a number of models to better understand the neural representational geometries supporting action understanding. Using fMRI, we measured brain activity as participants viewed a diverse set of 90 different video clips depicting social and nonsocial actions in real-world contexts. We developed five behavioral models using arrangement tasks: two models reflecting behavioral judgments of the purpose (transitivity) and the social content (sociality) of the actions depicted in the video stimuli; and three models reflecting behavioral judgments of the visual content (people, objects, and scene) depicted in still frames of the stimuli. We evaluated how well these models predict neural representational geometry and tested them against semantic models based on verb and nonverb embeddings and visual models based on gaze and motion energy. Our results revealed that behavioral judgments of similarity better reflect neural representational geometry than semantic or visual models throughout much of cortex. The sociality and transitivity models in particular captured a large portion of unique variance throughout the action observation network, extending into regions not typically associated with action perception, like ventral temporal cortex. Overall, our findings expand the action observation network and indicate that the social content and purpose of observed actions are predominant in cortical representation.
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http://dx.doi.org/10.1101/2024.11.26.624178 | DOI Listing |
Phys Chem Chem Phys
September 2025
Masaryk University, Faculty of Science, Department of Chemistry, Kotlářská 2, Brno, 611 37, Czech Republic.
Structural and magnetic properties of ultra-small tetrahedron-shaped iron oxide nanoparticles were investigated using density functional theory. Tetrahedral and truncated tetrahedral models were considered in both non-functionalized form and with surfaces passivated by pseudo-hydrogen atoms. The focus on these two morphologies reflects their experimental relevance at this size scale and the feasibility of performing fully relaxed, atomistically resolved first-principles simulations.
View Article and Find Full Text PDFManifold learning builds on the "manifold hypothesis," which posits that data in high-dimensional datasets are drawn from lower-dimensional manifolds. Current tools generate global embeddings of data, rather than the local maps used to define manifolds mathematically. These tools also cannot assess whether the manifold hypothesis holds true for a dataset.
View Article and Find Full Text PDFManifold learning builds on the "manifold hypothesis," which posits that data in high-dimensional datasets are drawn from lower-dimensional manifolds. Current tools generate global embeddings of data, rather than the local maps used to define manifolds mathematically. These tools also cannot assess whether the manifold hypothesis holds true for a dataset.
View Article and Find Full Text PDFIEEE Trans Vis Comput Graph
September 2025
Estimating dense point-to-point correspondences between two isometric shapes represented as 3D point clouds is a fundamental problem in geometry processing, with applications in texture and motion transfer. However, this task becomes particularly challenging when the shapes undergo non-rigid transformations, as is often the case with approximately isometric point clouds. Most existing algorithms address this challenge by establishing correspondences between functions defined on the shapes, rather than directly between points, because function mappings admit a linear representation in the spectral domain.
View Article and Find Full Text PDFSci Robot
September 2025
Google DeepMind, London, UK.
Modern robotic manufacturing requires collision-free coordination of multiple robots to complete numerous tasks in shared, obstacle-rich workspaces. Although individual tasks may be simple in isolation, automated joint task allocation, scheduling, and motion planning under spatiotemporal constraints remain computationally intractable for classical methods at real-world scales. Existing multiarm systems deployed in industry rely on human intuition and experience to design feasible trajectories manually in a labor-intensive process.
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