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The surging demand for diagnostic imaging has highlighted inefficiencies with traditional input devices. Radiologists, using conventional mice and keyboards, grapple with cumbersome shortcuts leading to fatigue, errors, and possible injuries. Gaming keyboards, designed for gamers' precision and adaptability, feature customizable keys that simplify complex tasks into single-touch actions, offering radiologists a more efficient workflow with less physical and mental strain. Incorporating these keyboards could revolutionize radiologists' engagement with PACS. The customizable feature significantly trims time spent searching, ushering in swifter, ergonomic interactions. This manuscript delineates a guide for adapting a Logitech gaming keyboard to radiology needs, from profile creations and shortcut mapping to intricate macro setups. Although the guide uses a Logitech gaming keyboard for demonstration, it is designed to be intuitive, helping users adapt to their unique needs across different modalities, subspecialties, and various radiology viewer software. Furthermore, its fundamental concepts are transferrable to other mouse brands or models with similar customization software. As radiology pivots toward utmost efficiency, gaming keyboards emerge as invaluable assets, promising significant workflow enhancements.
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http://dx.doi.org/10.1067/j.cpradiol.2023.09.002 | DOI Listing |
Sci Data
July 2025
Social Intelligence and MultiSensing (SIMS) lab, University of Geneva, Geneva, Switzerland.
Video games are a versatile and multi-faceted stimulus which can elicit complex player experiences. As a consequence, several datasets have been curated or created for studying human cognition, behaviours, and physiological responses where video games are the primary stimulus. Many of these datasets have a low number of participants or do not have a rich set of modalities and are always recorded in a laboratory setting.
View Article and Find Full Text PDFMany skills that humans acquire throughout their lives, such as playing video games or sports, require substantial motor learning and multi-step planning. While both processes are typically studied separately, they are likely to interact during the acquisition of complex motor skills. In this work, we studied this interaction by assessing human performance in a sequential decision-making task that requires the learning of a non-trivial motor mapping.
View Article and Find Full Text PDFJ Neuroeng Rehabil
August 2024
Institut du Cerveau - Paris Brain Institute - ICM, Sorbonne Université, Inserm, CNRS, 47 bd de l'Hôpital, 75013, Paris, France.
Background: Physical activity combined with virtual reality and exergaming has emerged as a new technique to improve engagement and provide clinical benefit for gait and balance disorders in people with Parkinson's disease (PD).
Objective: To investigate the effects of a training protocol using a home-based exergaming system on brain volume and resting-state functional connectivity (rs-FC) in persons with PD.
Methods: A single blind randomized controlled trial was conducted in people with PD with gait and/or balance disorders.
Stud Health Technol Inform
April 2024
TU Wien, Institute of Information Systems Engineering, Research Group for Industrial Software (INSO) TU Wien, Vienna, Austria.
Knee injuries are a common concern in orthopedic and sports medicine, often requiring extensive rehabilitation to restore function and alleviate pain. The rehabilitation process can be long and challenging, necessitating innovative approaches to engage and motivate patients effectively. Serious games have emerged as a promising tool in rehabilitation, offering an interactive and enjoyable way to perform therapeutic exercises.
View Article and Find Full Text PDFSensors (Basel)
December 2023
Serious Games Group, Technical University of Darmstadt, 64289 Darmstadt, Germany.
Human-to-human communication via the computer is mainly carried out using a keyboard or microphone. In the field of virtual reality (VR), where the most immersive experience possible is desired, the use of a keyboard contradicts this goal, while the use of a microphone is not always desirable (e.g.
View Article and Find Full Text PDF