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Many items in current problem gambling screens focus on negative consequences of gambling and gambling-related harms. However, few problem gambling screens comprise items that are totally based on actual gambling behavior such as gambling duration, gambling frequency, or gambling late at night. The aim of the present study was to develop and validate the 12-item Online Problem Gambling Behavior Index (OPGBI). A total of 10,000 online Croatian gamblers were administered the OPGBI alongside the nine-item Problem Gambling Severity Index (PGSI), as well as questions regarding types of gambling engaged in and socio-demographic factors. The 12 OPGBI items mainly concern actual gambling behavior. The correlation between OPGBI and PGSI was highly significant ( = 0.68). Three latent factors in the OPGBI were identified (gambling behavior, limit setting, communication with operator). The three factors all significantly correlated with the PGSI score ( = 51.8%). The fact that pure gambling behavior related items explained over 50% of the PGSI score strengthens the idea that player tracking could be an important approach in identifying problem gambling.
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http://dx.doi.org/10.1177/01632787231179460 | DOI Listing |
Psychiatry Res
September 2025
Department of Clinical Sciences, Psychiatry, Lund University, Sölvegatan 19 - BMC I12, 221 84 Lund, Sweden. Electronic address:
Negative consequences of gambling problems have primarily been examined in terms of symptoms and impairment, with less focus on well-being, a key indicator of intra- and interpersonal functioning and a critical outcome in treatment. Additionally, the role of co-occurring psychopathology in this relation remains unclear. This study examined the relation between gambling problems and well-being in a large population-based sample of individuals who gamble (N = 1005; 52.
View Article and Find Full Text PDFJ Gambl Stud
September 2025
Department of Addiction Sciences, Taipei City Psychiatric Center, Taipei City Hospital, 309 Song-de Road, Taipei, 110, Taiwan.
Reliable tools for assessing gambling symptom severity in gambling disorder (GD) are critical for both research and clinical intervention. The Gambling Symptom Assessment Scale (GSAS) is widely used but lacks validation in Chinese-speaking populations. Our study aimed to evaluate the psychometric properties of the Chinese version of GSAS (C-GSAS) among 186 treatment-seeking GD patients.
View Article and Find Full Text PDFAddict Behav
August 2025
State Key Laboratory of Cognitive Neuroscience and Learning and IDG/McGovern Institute for Brain Research, Beijing Normal University, Beijing, China. Electronic address:
Introduction: Existing diagnosis systems, such as DSM-5 and ICD-11, predominantly rely on a dichotomous approach, flat, cross-sectional definitions of Internet Gaming Disorder (IGD) that fail to capture the persistent, evolving nature and may contribute to heterogeneity. Applying a clinical staging approach, we propose that IGD spans a continuum with early stages marked by euphoria from gaming and later stages by compulsive gaming. This study aimed to empirically identify distinct IGD stages.
View Article and Find Full Text PDFJ Behav Addict
September 2025
1National Hospital Organization, Kurihama Medical and Addiction Center, Yokosuka, Japan.
Background And Aims: Gambling-related cognitive distortions (GRCD) sustain gambling behaviors despite adverse consequences. While previous studies have shown an association between GRCD and gambling disorder (GD) severity, few have conducted causal analyses. We aimed to examine temporal changes in GRCD among treatment-seeking patients and to investigate whether GRCD predicts subsequent gambling severity.
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