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This experiment compared the performance with explicit (rule-application and rule-discovery) and implicit (nonrule-instructed) learning approaches on the performance of a probabilistic video game task requiring fine motor control. The task required visual tracking of a small ball of light and "catching" it by means of joystick manipulation. A general pattern of improvement with practice occurred for all conditions. All conditions showed use of predictive relations among stimulus events. However, task performance of the rule-application and rule-discovery conditions were inferior to the nonrule-instructed implicit condition, particularly during the early phases of rule acquisition and application. This pattern strongly suggests substantial performance costs associated with attempting to discover or apply probabilistic rules. Decrements are likely due to increased cognitive demands associated with attempting to remember and strategically apply provided probability rules or attempting to discover and apply potentially important and useful probability information from a complex visual display.
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http://dx.doi.org/10.2466/pms.2003.97.1.299 | DOI Listing |
Int J Psychophysiol
July 2017
Laboratory of Brain Imaging, Neurobiology Center, Nencki Institute of Experimental Biology, Warsaw, Poland.
It is known that solving mental tasks leads to tonic increase in cardiovascular activity. Our previous research showed that tasks involving rule application (RA) caused greater tonic increase in cardiovascular activity than tasks requiring rule discovery (RD). However, it is not clear what brain mechanisms are responsible for this difference.
View Article and Find Full Text PDFJ Exp Psychol Learn Mem Cogn
March 2010
Department of Psychology and Neuroscience, University of Colorado, Boulder, CO 80309-0345, USA.
Two experiments examined 3 variables affecting accuracy, response time, and reports of strategy use in a binary classification skill task. In Experiment 1, higher rule cue salience, allowing faster rule application, produced higher aggregate rule use than lower rule cue salience. After participants were pretrained on the relevant classification rule, rule reports were high but generally declined across training trials; after participants were pretrained on an irrelevant rule, reports of the relevant rule increased across training trials.
View Article and Find Full Text PDFPercept Mot Skills
August 2003
Department of Psychology, Elon University, NC 27244, USA.
This experiment compared the performance with explicit (rule-application and rule-discovery) and implicit (nonrule-instructed) learning approaches on the performance of a probabilistic video game task requiring fine motor control. The task required visual tracking of a small ball of light and "catching" it by means of joystick manipulation. A general pattern of improvement with practice occurred for all conditions.
View Article and Find Full Text PDF