Publications by authors named "Myeong-Ho Choi"

In this paper, we propose a content-independent method for enhancing the quality of computer-generated holograms (CGHs) by incorporating optical aberrations. Traditional approaches often rely on simulation-based optimization or deep learning to reduce speckle noise, but these methods can be computationally expensive, object-dependent, and sensitive to discrepancies between simulations and real-world optical setups. In contrast, the proposed method optimizes a multi-layer hologram synthesis function to achieve object-independent quality enhancement.

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Reinforced concrete (RC) columns of old existing buildings are vulnerable to earthquakes because the hoops comprising their transverse reinforcement are widely spaced and anchored using 90° hooks. This study extensively evaluated the seismic behavior of RC columns with such non-seismic details. Experiments were conducted by applying lateral cyclic loads to five full-scale column specimens with various transverse reinforcement details subjected to low axial loads.

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We propose a novel, to the best of our knowledge, waveguide-type optical see-through Maxwellian near-eye display for augmented reality. A pin-mirror holographic optical element (HOE) array enables the Maxwellian view and eye-box replication. Virtual images with deep depth of field are presented by each pin-mirror HOE, alleviating the discrepancy between vergence and accommodation distance.

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Waveguide-type near-eye displays have useful properties such as compact form factor, lightweight and see-through capability. Conventional systems, however, support only a single image plane fixed at a certain distance, which may induce eye fatigue due to the vergence-accommodation conflict. In this paper, we propose a waveguide-type near-eye display with two image planes using a polarization grating.

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We propose a compact type floating display system using a dihedral corner reflector array. Conventional floating displays using the dihedral corner reflector array usually have a folded configuration which makes the system bulky. The proposed technique achieves the compact in-line configuration using a pair of decentered lenses.

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Occlusion of a real scene by displayed virtual images mitigates incorrect depth cues and enhances image visibility in augmented reality applications. In this Letter, we propose a novel optical scheme for the occlusion-capable optical-see-through near-eye display. The proposed scheme uses only a single spatial light modulator, as the real-scene mask and virtual image display simultaneously.

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Holographic near-eye displays present true three-dimensional images with full monocular depth cues. In this paper, we propose a technique to expand the eyebox of the holographic near-eye displays. The base eyebox of the holographic near-eye displays is determined by the space bandwidth product of a spatial light modulator.

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