Q J Exp Psychol (Hove)
January 2025
This study investigated how children's punishment affective states change over time, as well as when children begin to prioritise intentions over outcomes in their punishment decisions. Whereas most prior research sampled children from Anglo-America or Northwestern Europe, we tested 5- to 11-year-old children from Colombia and Spain ( = 123). We focused on punishment behaviour in response to ostensibly real moral transgressions, rather than punishment recommendations for hypothetical moral transgressions.
View Article and Find Full Text PDFPrevious studies in the context of the COVID-19 pandemic indicated that wearing a medical-style mask affects whether a stranger's face is judged as more trustworthy, socially desirable, or likely to be ill. However, given political controversies around mask use, these effects might vary by political orientation. In a pre-registered online experiment, we measured evaluations of trustworthiness, social desirability and perceived illness in masked and unmasked faces by 1241 British and US participants.
View Article and Find Full Text PDFChildren's punishment behavior may be driven by both retribution and deterrence, but the potential primacy of either motive is unknown. Moreover, children's punishment enjoyment and compensation enjoyment have never been directly contrasted. Here, British, Colombian, and Italian 7- to 11-year-old children (N = 123) operated a Justice System in which they viewed different moral transgressions in Minecraft, a globally popular video game, either face-to-face with an experimenter or over the internet.
View Article and Find Full Text PDFThe present study explored the psychometric properties of the Multi-Component Gratitude Measure (MCGM), in Spanish with a sample of Colombian children. The sample was composed of 540 schoolchildren between 8-12 years old (265 females, mean age 10.04 years; 75 males, mean age 10.
View Article and Find Full Text PDFThe study of moral judgements often centres on moral dilemmas in which options consistent with deontological perspectives (that is, emphasizing rules, individual rights and duties) are in conflict with options consistent with utilitarian judgements (that is, following the greater good based on consequences). Greene et al. (2009) showed that psychological and situational factors (for example, the intent of the agent or the presence of physical contact between the agent and the victim) can play an important role in moral dilemma judgements (for example, the trolley problem).
View Article and Find Full Text PDFPrevious research suggests that individual differences in pathogen disgust sensitivity and social anxiety predict avoidance behavior, especially of pathogen cues, and reduced tolerance for social ambiguity. Conversely, generalized social trust is associated with approach behavior and a greater tolerance for social ambiguity. We conducted an online study ( = 1078) to test these predictions in the context of the COVID-19 global pandemic.
View Article and Find Full Text PDFWith an estimated 50 million or more users worldwide, Tinder has become one of the most popular mobile dating applications. Although judgments of physical attractiveness are assumed to drive the "swiping" decisions that lead to matches, we propose that there is an additional evaluative dimension driving behind these decisions: judgments of moral character. With the aim of adding empirical support for this proposition, we critically review the most striking findings about first impressions extracted from faces, moral character in person perception, creepiness, and the uncanny valley, as they apply to Tinder behavior.
View Article and Find Full Text PDFDespite growing research on online social networking, implicit associations of Facebook users have been largely understudied. In Study 1, we used the Single-Target Implicit Association Test (ST-IAT; Karpinski and Steinman, 2006) in order to assess implicit associations between Facebook and two evolutionary relevant constructs: sexual and prosocial behavior. Additionally, we controlled for the role of participant's relationship status as a potential moderator of Facebook implicit associations.
View Article and Find Full Text PDFAdult humans are characterized by low rates of intra-group physical aggression. Since children tend to be more physically aggressive, an evolutionary developmental account shows promise for explaining how physical aggression is suppressed in adults. I argue that this is achieved partly through extended dominance hierarchies, based on indirect reciprocity and linguistic transmission of reputational information, mediated by indirectly aggressive competition.
View Article and Find Full Text PDFNewell & Shanks' (N&S's) conceptualization of the unconscious is overly restrictive, compared to standard social psychological accounts. The dichotomy between distal and proximal cues is a weak point in their argument and does not circumvent the existence of unconscious influences on decision making. Evidence from moral and developmental psychology indicates that decision making results from a dynamic mixture of conscious and unconscious processes.
View Article and Find Full Text PDFIn focusing on gender differences in anger expression, Trnka (2013) provides a useful complement to the article by Ingram et al., (2012) analyzing gender differences in children's narratives about peer conflict. I agree that gender differences in anger are more likely to be the result of differential socialization processes regarding the expression of anger than by innate differences in the experience of anger.
View Article and Find Full Text PDFThis article describes the use of evolutionary psychology to inform the design of a serious computer game aimed at improving 9-12-year-old children's conflict resolution skills. The design of the game will include dynamic narrative generation and emotional tagging, and there is a strong evolutionary rationale for the effect of both of these on conflict resolution. Gender differences will also be taken into consideration in designing the game.
View Article and Find Full Text PDFTattling, defined as the reporting to a second party of norm violations committed by a third party, is a frequent but little-studied activity among young children. Participant observation and quantitative sampling are used to provide a detailed characterization of tattling in 2 preschools (initial mean age = 4.08 years, N = 40).
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