Virtual reality (VR) environments are frequently used in auditory and cognitive research to imitate real-life scenarios. The visual component in VR has the potential to affect how auditory information is processed, especially if incongruences between the visual and auditory information occur. This study investigated how audiovisual incongruence in VR implemented with a head-mounted display (HMD) affects verbal short-term memory compared to presentation of the same material over traditional computer monitors.
View Article and Find Full Text PDFListening to conversations and remembering their content is a highly demanding task, especially in noisy environments. Previous research has mainly focused on short-term memory using simple cognitive tasks with unrelated words or digits. The present study investigates the listeners' short-term memory and listening effort in conversations under different listening conditions, with and without soft or moderate noise.
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